Table of Flora and Drugs of Farland
Detailed descriptions of the herbalism rules and the herbs are found here.
| Herb | Effect | Location | Rarity | Cost |
| Adda Root | Succeed at death save | Battlefields | Rare | 50 sp |
| Agosia | Regain action surge | Sea dunes | Uncommon | 40 sp |
| Archer's Boon | Advantage on next ranged attack | Arid regions | Uncommon | 50 sp |
| Baneseed | Increased damage vs. creature types | Varies | Rare | 150 sp |
| Battle Grog | Advantage on saves vs fear | Blood from troll or ogre | Uncommon | 75 sp |
| Bestra's Weed | Regain 1 hit point | Southern Kale | Rare | 15 sp |
| Borage Wort | Change voice | Widespread | Common | 20 sp |
| Braided Vines | Advantage on athletic checks | Jila and Selfhaven Archipelago | Common | 10 sp |
| Calbran's Fist | Advantage on STR checks and saves | Marshes | Uncommon | 75 sp |
| Capacin | Damages and blinds | Hot deserts | Uncommon | 100 sp |
| Centurian Leaf | +2 to AC | Temple ruins | Rare | 75sp |
| Citronellus | Helps in traveling through swamps | Edges of grasslands and forests | Uncommon | 10 sp |
| Cloudspur | Save vs a disease | Cold hills or mountains | Rare | 100 sp |
| Corpse Leaf | Removes exhaustion | Graves in cool climes | Rare | 75 sp |
| Dilamin | Advantage on grapple checks | Riverbanks | Uncommon | 25 sp |
| Dithafoil | Contraceptive | Cold to temperate lands of mid elevation | Common | 1 sp |
| Dogsbane | Repels dogs | Warm to temperate hills | Uncommon | 15 sp |
| Elanor | Emits light | Warm or temperate hills | Common | 1 cp |
| Elfberry | Provides longevity | Elf lands | Very rare | 2000 sp |
| Essence of Lavendra | Masks scent | Warm climes of low rainfall | Common | 10 sp |
| Flamgart's Eye | Drink twice as much alcohol | Sunny fields | Common | 1 sp |
| Fluxweed | Helps disguise appearance | Arid lowlands | Rare | 50 sp |
| Foria | Resist forced movement | Swamps | Uncommon | 50 sp |
| Fronded Trefoil | Advantage on Insight checks | Cool to temperate north | Uncommon | 15 sp |
| Hellena | Reroll INT check | Trees in temperate regions | Rare | 75 sp |
| Heshtail's Blessing | Advantage on WIS saves | Rainy lowlands | Uncommon | 65 sp |
| Honeycap | Removes intoxication | Cool to temperate hills | Uncommon | 5 sp |
| Humblewort | Causes blissful hallucinations | Temperate woodlands | Uncommon | 10 sp |
| Indria | Resistance to psychic damage | Shaded, warm areas | Rare | 60 sp |
| Janora's Bloom | Lets you see invisible things | Heavy woodlands | Rare | 50 sp |
| King's Root | Advantage on next melee attack | Temperate fields | Uncommon | 50 sp |
| Lotus | Causes bliss | Temperate wetlands | Uncommon | 10 sp |
| Mage's Cowl | Protects against injuries | Temperate to warm grasslands | Rare | 50 sp |
| Mandrake Root | Poisons and protects from poison | Warm grasslands and forests | Uncommon | 50 sp |
| Meadow Velvet | Preserves a corpse | Edge of temperate swamps | Rare | 75 sp |
| Mifron Bean | Keeps one awake | Warm, dry climates | Common | 1 cp |
| Moon Blossom | Protects against undead | Cool swamps | Very rare | 500 sp |
| Moss Glow | Darkvision | Caves | Rare | 50 sp |
| Nadria | Advantage on various saves | Varies | Uncommon | 75 sp |
| Night Thimble | Prevents sunburn | Warm, dry areas | Common | 1 cp |
| Olanum Grape | Decreases encumbrance | Warm mid elevations | Uncommon | 2 sp |
| Ossura | Advantage on next Con save | Temperate fresh water | Rare | 40 sp |
| Pearl Grass | Removes hair | Temperate marshes | Uncommon | 15 sp |
| Pipeleaf | Charms those imbibing | Hills of Zeland | Common | 25 sp |
| Pomacula | Heals fire damage | Cold high elevations | Uncommon | 40 sp |
| Pumela Frond | Kindles fires | Trops and semi-tropics | Common | 3 cp |
| Pygmy Dogwood | Increases spell damage | Northern Anaria | Uncommon | 100 sp |
| Radendria | Heals major injuries | Forests | Rare | 350 sp |
| Red Clover | Reroll 1s | Cool to temperate lowlands | Uncommon | 75 sp |
| Rot Gut | Resist being knocked unconscious | Warm lowlands | Rare | 75 sp |
| Sageroot | Increases healing from Bestra's Weed | Southern Daven and Orland | Uncommon | 10 sp |
| Salow Bark | Anticoagulant causing bleeding wounds | Cold and temperate regions | Uncommon | 50 sp |
| Sativum | Aids against vampires | Widespread | Rare | 150 sp |
| Seathorn | Eases coughs, prevents nightmares | Beaches | Common | 5 sp |
| Shade Moss | Advantage on handle animal checks | Shaded areas and grottos | Uncommon | 25 sp |
| Sumash | Irritates skin | West Kale and Wildlands | Uncommon | 25 sp |
| Sweet Chicory | Protects hearing | Sea coasts | Uncommon | 25 sp |
| Thodrun Lily | Aids in holding breath | Temperate waters | Common | 15 sp |
| Tulip of the Highlands | Grants haste | Cool highlands | Rare | 50 sp |
| Tumeric | Advantage on save vs disease | Hot dry climes | Uncommon | 75 sp |
| Vorn Creeper | -1 bludgeoning, piercing, slashing damage | Shaded rocks | Common | 25 sp |
| White Berry | Helps resist cold | Warm lowlands and swamps | Uncommon | 10 sp |
| Yarron | Regain additional Hit Die | Riverbanks | Uncommon | 40 sp |
| Yellow Berry | Helps resist heat | Cold highlands | Uncommon | 10 sp |
| Yellow Thistle | Advantage on perception checks | Cold or temperate low or mid elevations | Uncommon | 50 sp |
| Zaro | Recover second wind | Temperate woodlands | Uncommon | 40 sp |